Five Master Edits with Sound
Clip Two: In the second clip where I represent parallelism, I used direct sound, which is all of the sound that is recorded at the time of filming. I decided not to add any music or voice overs to this scene where I cut between both characters walking to a door but from different locations and directions. Using direct sound in this clip, allows the audience to focus on the importance of the footsteps and the feet in the video, emphasizing there inferred interaction at the end of the scene.
Clip Three: In the third clip where I represent symbolism, I used postsynchronization dubbing with music and synchronous sound. In the beginning of the scene, I used weather or news music to represent that this nice weather in Florida was breaking news. I then in the second part of the scene, used synchronous sound, of seagulls to represent that we were outside in a nice setting. These sound techniques affected this scene by making it feel more realistic and added a little comedic feel to it.
Clip Four: In the fourth clip where I represent simultaneity, I used only non-diegetic sound, which is sound effects or music only the audience can hear. I used suspicious sound effects, mixed in with radio walkies talkies, to make this seem like there is something going on in this scene, and the music cues the viewers in on it. The characters cannot hear this sound, but still exhibit emotions such as fear which allow the sound effects to fit the scene better.
Clip Five: In the fourth clip where I represent leitmotif, I used direct sound, which is all of the sound that is recorded at the time of filming. I used the sound of the keys to cue the viewer that someone was unlocking the door, and there was an expectancy of characters to be behind it acting , which is exactly what happened. I did not want to put any music behind the action because I thought it was important for the audience to focus on the sound of the keys and what they represented.
Comments
Post a Comment